Aug 13, 2013

SoliWorks Surface Modeling Take 1


Practicing my surface modeling skills in SolidWorks for my new job that I'm bringing to life through positive thinking. :-)

May 3, 2010

Lighting and Texturing

I was going for the early morning empty park feel.

Apr 19, 2010

Texture UVW map

I haven't shared in a while, so I thought I should post my favorite piece so far. This is a texturing project using a UVW unwrap modifier along with Photoshop. The two programs (3Ds Max and Photoshop) are awesome.

Nov 16, 2009

Photo-realistic illustration: Razor


So, I've been working on my sophomore portfolio and thought I would add this. I created this image using Illustrator and based the illutstration off of a photo. The intent of the project was to create an illustration that was photo-realistic. This piece is not perfect, but I think it will work. You are probably thinking, what an odd choice of object.........right? Well I chose this object becasue of the many types of materials; plastic, rubber, metal, they are all in there.

Nov 9, 2009

LipSync

This is another CGT-341 project. We were given the character and the sound. The assignment was to make the character move and talk with the sound. I'm looking for some feedback, thanks!

CGT-341 LipSync


Nov 5, 2009

Tamika Catchings in Text

I've been working on this project to fill a spot in my Sophomore portfolio for CGT-111. It's not complete but I would like some feedback.

Solidworks "table scene"

This is a project I've been working on using Solidworks. I modeled all of the objects and applied all of the textures. Very simple, but I thought it was a good exercise.

Nov 2, 2009

Expressions CGT-341

This is a project for CGT-341. I attempted to create the six basic emotions; surprise, joy, anger, sadness, fear and disgust. I'm okay with the outcome but not impressed. I should have spent more time on it.

Oct 23, 2009

IF "Frozen"

So, this was one of the first images that came to mind for the Illustration Friday topic, "frozen".

The image is of a frozen tree. My style of choice is very sketchy and free flowing. I wanted to create the image very quickly to see how my creative mind thinks. I could spend more time on it to improve the look, but I like the simple, sketchy feel.

Oct 7, 2009

Ballie Obstacle Course

This is a work in progress. There are obvious scene imperfections, but I mostly focused on animating the character. The process of learning animation has been quite stressful but I can see vast improvements from my first attempts. I will post my first animation (walk cycle/walk move) attempts later.

Sep 20, 2009

CGT-341 "Ball and Box"

okay, so after viewing some projets submitted by others in my class, who's names I will not reveal, I feel a little bit on the average side. Oh well, it just shows that I need to spend more time on my projects and less time watching football. I know I need to spend more time learning lighting and I need to push the actual animation or movement of the characters more. It's like I said before, pretty average.

CGT-341 "Ball and Box"

So after viewing my peers projects I find it difficult to add this post. But here is my attempt att animating a ball and a box. I used 3Ds Max and Adobe Affter Effects. I need to get some help with lighting.

Sep 1, 2009

CGT-341 "Helium, Lead, Rubber"

Wow, what a long summer it was. When I first opened 3D Studio Max, I wasn't sure if I remembered a thing that I learned from less than 4 months ago. This project did not turn out perfect, but it was a nice reintroduction to 3D Studio Max.

May 10, 2009

Character Design

Oops, I forgot to post the colored final of my character design.